Werewolves roles guide
New to a role? Read up before night falls. How to play Werewolves
Werewolf
Werewolves are usually outnumbered two to one — a 6-player game has 2 werewolves. Each night they secretly kill a villager, and during the day they pretend to be villagers. Werewolves win when they equal or outnumber the villagers. A challenging role: you have to lie all game long.
Seer
The Seer plays for the village and can "see" who the werewolves are. When the Narrator wakes the Seer at night, they point at a player and the Narrator confirms whether that player is a werewolf. The Seer can keep this secret or reveal it during the day — timing is everything.
Witch
The Witch plays for the village and has one healing potion and one poison. At night the Narrator wakes the Witch, who can revive or poison a player. Each potion works once, only one per night, and the Witch must keep their actions secret — saving a potion for the right moment can decide the game.
Doomer
The Doomer wants the village to vote them out by mistake, believing they are a werewolf. If the Doomer is voted out, they win alone — werewolves and villagers both lose. A tricky role that needs careful deception.
Villager
Villagers find the werewolves by watching everyone closely and pointing out what doesn’t add up. You never need to lie, but stay alert: talking too much or too little can give a werewolf away. Success comes from reading the other players.
Cupid
On the first night Cupid picks two players to become a couple. If one of them dies, the other dies too. This bond adds a layer of strategy: the lovers have to keep each other alive to survive.
Hunter
When the Hunter dies, they can take one player down with them. Used well, this final shot can turn the tide of the game.
Guardian Angel
A secondary role given to a villager. After their death, the Guardian Angel picks one player to protect from the werewolves. The protection works once, only against a werewolf attack, and the chosen player cannot be changed.
Red Lady
A risky but strategic role. Each night the Red Lady visits another player and spends the night at their house. If the werewolves attack that player, the Red Lady dies with them. Her survival depends on choosing her host wisely every night.
Narrator
The Narrator does not play but runs the game. They explain the roles, call each role at night, keep the pace and announce what happened — without giving too much away. A good Narrator builds suspense and keeps the game fair.